We continue to listen to your feedback. As a result, we have revamped our chests and keys system to let you spend more time progressing through the game by removing the key system and trashing “loss-chests.”
A reworked Chests system where we’ve removed the keys and have switched to a time-based system. Chests can now be opened after a certain amount of time depending on the chest type:
- Fine Chest - 1h
- Artisan Chest - Now guarantees rare spell - 8h
- Deluxe Chest - Now guarantees epic spell - 20h
- Tutorial Chest - Instant
- XP is not tied to opening chests anymore. XP will be granted right after battle.
- Every battle earns XP. Victory grants considerably more than a loss.
- Because of levelling changes, we will grant all existing players a one-time level up.
- No more chests after defeats, as the majority of the community has perceived them to be punishing.
- Changed the VIP feature. Instead of unlocking 3 new key slots, the VIP package will enable you to speed up chest opening time by 50%.
- The cost of spell upgrades has been significantly decreased.
- Ruul will be unlocked at level 3.
- Mordrake can now be unlocked at level 5.