Leveling, ah that leveling. Grinding like a chinese worker
As you know we are only getting experience from winning chests. Losing chests grants nothing. In my opinion experience for leveling needs to be separated from chests. Of course the experience we get needs to be lowered by a fair amount so it doesn’t turn into grind fest. Separating experience from chest will lower frustration over losing chests. In that case even losing chests will be ok-ish. Also why I think experience has to be moved from chests is that focus of this game is not leveling. For players as my self who started to play this from beginning leveling is not that much of a problem at this point since we are all at the same level but for new player who will need to grind levels for couple of months will probably get them bored. With faster leveling our chances to get rare cards that we need will be kinda lower cause there will be more cards to get (I am ok even with that). Also at some point ranked needs to be available only for max level player.
As for chests they are totally fine. Personally I wouldn’t change them if experience get separated from them. I know there was a talk between players on forum about getting rid of chests that we don’t want. Probably losing chests (maybe all) should be upgradeable to a better ones by winning games. For example 3-5 wins for losing chest or maybe even for gold… Not sure about that to be honest. It needs testing for sure